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  1. #431
    That's my board so we'll see tomorrow ;)

    Really liking the 3d mouse gives you so much more control over how you view your model.
    Click image for larger version. 

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    Last edited by Desertboy; 11-12-2017 at 09:40 PM.
    http://www.mycncuk.com/threads/10880...60cm-work-area My first CNC build WIP 120cm*80cm

    If you didn't buy it from China the company you bought it from did ;)

  2. #432
    Going down to south park ;)

    Click image for larger version. 

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    Click image for larger version. 

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    Last edited by Desertboy; 12-12-2017 at 11:40 PM.
    http://www.mycncuk.com/threads/10880...60cm-work-area My first CNC build WIP 120cm*80cm

    If you didn't buy it from China the company you bought it from did ;)

  3. #433
    Quote Originally Posted by Desertboy View Post
    Going down to south park ;)

    Click image for larger version. 

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    Click image for larger version. 

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    Make it, show it, love it!

    Skickat från min SM-G955F via Tapatalk

  4. #434
    The southpark figures are 3d illustrations?? The wood grain looks wrong to be real cuts?
    Last edited by Davek0974; 14-12-2017 at 07:17 AM.

  5. #435
    Quote Originally Posted by Davek0974 View Post
    The southpark figures are 3d illustrations?? The wood grain looks wrong to be real cuts?
    Renders from within Fusion 360. Shows how good they are, the need to check / question :-)

  6. The Following User Says Thank You to Chaz For This Useful Post:


  7. #436
    Quote Originally Posted by Davek0974 View Post
    The southpark figures are 3d illustrations?? The wood grain looks wrong to be real cuts?
    Chaz is right there Fusion 360 models I then "coloured" using different woods in physical material.

    I was playing with different ways of making cad models from bitmaps

    The South Park figures were a simple spline trace over a canvas, Obey from They Live (Cracking film) I used Inkscape trace bitmap function to vectorize the image then used the SVG to extrude from.

    Click image for larger version. 

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    This is one I did from a photo of a friend this took a fair bit of processing in both gimp and Inkscape before I could get a usable extrusion will need cleaning up before I make it.

    Also going to check out image2gcode built into linuxcnc to see what engraving fun I can have ;)
    http://www.mycncuk.com/threads/10880...60cm-work-area My first CNC build WIP 120cm*80cm

    If you didn't buy it from China the company you bought it from did ;)

  8. The Following User Says Thank You to Desertboy For This Useful Post:


  9. #437
    Was playing in fusion only took 40 mins but not sure how I'd drive the long axis, I think needs to be R&P but have no idea how to set up a dual pinion anti backlash setup. The other choice 2* 2.7m 2510 ballscrew's with rotating ballnut's as at the length it's going to be a skipping rope if I try and rotate the screw.

    Does anyone know how I invert the axis in linuxcnc? Using the beta dual ballscrew on the Y so need to edit the hal or .ini to do it as the wizard doesn't support dual motors.
    Click image for larger version. 

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    Alright Fusion buffs when I copy an object how do I break the association so my edits to the new object do not effect the original?
    Last edited by Desertboy; 16-12-2017 at 02:33 AM.
    http://www.mycncuk.com/threads/10880...60cm-work-area My first CNC build WIP 120cm*80cm

    If you didn't buy it from China the company you bought it from did ;)

  10. #438
    Man, do i need to brush up on Fusion, 40 minutes? would have taken me a week :) Thats if i could figure out where to start

  11. #439
    Are you sure you need dual pinions if using r&p?
    I think the more common option is to spring load the pinion against the rack.. have you checked cncrouterparts design with a pivotplate or the mechmate as it uses similar design.

    And I agree about your fusion skills! Impressive!
    I find solidworks much more intuitive but I have a really old version so I guess fusion tutorials are on that to-do list ;)

    Skickat från min SM-G955F via Tapatalk

  12. #440
    Does anyone know how I invert the axis in linuxcnc? Using the beta dual ballscrew on the Y so need to edit the hal or .ini to do it as the wizard doesn't support dual motors.
    Dave

    For twin screws you need Linuxcnc V 2.8 master if you want independent homing. I you want to reverse on of the motors then you can just swap the phases around on the motor.

    What version are you using?
    ..Clive
    The more you know, The better you know, How little you know

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