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  1. #11
    Quote Originally Posted by JAZZCNC View Post
    Why 2 switches on each axis if they are traveling.? The point of having traveling switches is to lower the number of switches.

    All you do to use 1 switch is set the same input number for each Limit IE: X Lim (++) = Input 1 and X Lim (- -) = 1. X Home = 1. Then when Switch sees the target at each end it trips Both Limits, It doesn't matter which Limit shows on screen all that matters is that it trips when triggered.
    When it's homing it ignores limits and looks for the Switch trigger.
    Thanks Jazz, didn't realise you could use the same switch for both limit and home! I can see two advantages to using two switches; it means the limits can form part of the safety circuit, and I'm not sure I like the idea of needing software to guarantee a stop.., and on the off-chance I have a faulty home switch or messed up homing sequence, I'm still protected (which is hopefully the only situation that I'm headed towards the limits blindly).

    Clearly needs more of a think :)

    Quote Originally Posted by JAZZCNC View Post
    Regards Sloped Target then it's not needed for proximity switches. Just needs to see the metal target, However, it is better if switch passes over the target rather than butting up to it.
    Cool that saves some shaping.

    Quote Originally Posted by JAZZCNC View Post
    Also, you don't need 3 switches on Each X-axis. Only need 3 Switches for Both sides. X2 only needs a Home SW it doesn't need Limits the other side deals with Limits.
    Good catch - clearly not with it yesterday :) That is what I've drawn in the circuit diagram, just wasn't thinking straight when playing with CAD...
    Last edited by AndyUK; 11-11-2019 at 12:03 AM.

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