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    m_c's Avatar
    Lives in East Lothian, United Kingdom. Last Activity: 2 Hours Ago Has been a member for 9-10 years. Has a total post count of 2,121. Received thanks 233 times, giving thanks to others 5 times.
    Quote Originally Posted by Desertboy View Post
    I played for a bit and never got very far lol but I just realised it's probably quite simple with plane along a path and some loft/extrudes but got to go out now will have another play when I come back.
    Corners are just a basic arc, revolved. Rollers/humps are basically 3 arcs, trimmed, then extruded.
    You then need to use a type of loft between the two, however to get the smooth transition you have adjust how the inner high edge flows, so you start/finish level with a smooth arc, which I honestly can't remember how I managed it. I do seem to remember going through lots of options in solidworks to find something that would work.
    Avoiding the rubbish customer service from AluminiumWarehouse since July '13.

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