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Thread: Hurco VM10

  1. #1
    Hi guys,
    From UK and looking to buy a Hurco Vm10 soon.
    Basic list price = £35k (What sort of discount can we expect for a first machine considering we are likely to stay with them when expanding?)


    As I'm sure many of you know, there are many options to choose from, but I'm not sure what some of them mean.


    We'll get the VM classic package - What is high-speed profiling software with data smoothing, S curve acceleration and look-ahead features?


    Another option they give you for VM series options is to have linear scales for XYZ axis fitted for £6.5k! What are these scales for?


    Many thanks guys

  2. #2
    m_c's Avatar
    Lives in East Lothian, United Kingdom. Last Activity: 2 Days Ago Forum Superstar, has done so much to help others, they deserve a medal. Has been a member for 9-10 years. Has a total post count of 2,908. Received thanks 360 times, giving thanks to others 8 times.
    S-curve acceleration makes for smoother movements, and can allow for higher speeds.
    With conventional acceleration (such as in Mach), motors are accelerated at a continous rate until they hit the required speed, then decelerate at a continous rate.. The transition between accelerating and the required speed is an abrupt change, and and you get some jerk at the transition points.
    S-curve counteracts that jerk, by initially slowly accelerating upto max acceleration then gradually reducing acceleration before hitting the required speed. This helps to eliminate jerk, as the transitions are smoothed.
    Here's a nice graph showing it I found via a quick google-
    Attachment 8040

    Look ahead, is where the g-code (or whatever code a Hurco uses!) is read and processed several lines ahead of the current move, so axis movement can be planned in advance and movement smoothed. Nearly all CNC controllers will do this to some extent.
    I understand the principle, but it's kinda hard to explain, however Art (original Mach coder), done a good explanation about all these a while back - Yahoo! Groups and the rules he used for Tempest (was a development of Mach3, which stalled for various reasons, but is still available in it's limited form). The post's a bit involved, but he does a good job of explaining the principles and theories behind S-curve, lookahead and smoothing.

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