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  1. #1
    There's been a few updates of the program and I've made a few videos that I've dumped on youtube.

  2. #2
    Just an update. The software has evolved somewhat in the last 2 weeks.

    Cnc Code Maker now got a User-defined cycle, which can be adjusted (through the post-processor) to work with built-in cycles in the controls. (for example G71, G72 etc in Fanuc Lathes). There's an experimental post-processor supplied.
    There's also a (currently only Milling) contour cycle operation, with automatic entry/exit.

    Here's a link to a few YouTube videos: Videos

    This is the fix-list(s) from the last two weeks:

    Code:
    * Entry/Exit revamped
    * Added a Parameter box for the Entry/Exit 
    * Fixed the mouse pointer jump on Mouse-wheel zoom in.
    * Fixed messages for dimension
    * Added some missing icons to the menu
    * Added the modified menu (not done)
    * Fixed a misspelled XML entry.
    * Fixed a bug where it would soft-crash if the file were missing on open.
    * Major rewrite of tool-path generation/handling. 
    * Added "NC operations"
    * Added "New operation" button, for manual Operations
    * Added "Contour operation" with depth-cuts, automatic entry/exit and automatic Machine cutter compensation.
    * Fixed a bug in Manual Entry
    * Added stuff in the post-processor.
    * Added depth output on tool-path drawing
    * Added Layers
    * Added confirmation on tool-path clear
    * Added Eob in the Post-processor engine ([MACHINE] - EOB )
    * Now the NC text box scrolls to the bottom when new tool-paths are added.
    * Redesigned Layers (Hold Control and click to make active)
    * Fixed missing associations when hovering center-point and mid-point
    * Fixed the circular bug in NC Auto-route
    * Added Offset contour (yet limited, no arc support). See the example here: http://www.cncsimple.com/forum/index.php?topic=5.msg68#msg68
    * Fixed the icon and text for the function move between layers
    * Fixed a bug where the Save menu, icon always asked for a filename.
    * Fixed a bug where the Free block didn't immediately appear in code window
    * Remade Auto-route tool-path to use the new chain select function. It's not 100% working as intended yet (the chain select).
    * Fixed some various stuff in the post-processor engine.
    * Changed some incorrect text in the Contour operation, and offset contour.
    * Fix a bug where the hovered lines/arc didn't highlight when chain-selecting.
    * Added Custom cycle operation.
    * Added a bunch new variables in the postprocessor
    * Added [USERCYCLE] + more in the postprocessor
    * Added User defined messages for the Custom Cycle operation in the postprocessor
    * Remade the Condition check in the post-processor (Was "? VALUE>1, n, Do Stuff", is "IF VALUE > 1 THEN n, Do stuff")
    * Added the user cycle to the file format (Load/save)
    * Added an experimental Fanuc 0T Lathe post (New post-stuff in it, check it out if interested)
    * Added experimental incremental coordinates (iX, iY, iZ)
    * Added a bunch of missing variables comparing in the post-processor engine
    * Added a bunch of missing variables updates in the post-processor engine
    * Fixed a selection bug
    * Added a tolerance in the chain-select function
    * Fixed some DXF Layer errors (still need to overhaul the DXF layers)
    * Fixed Trim 2 Lines to work as intended (line -arc, arc-arc still bugged)
    * Fixed the issue that made Auto-route to spit out doubles.
    * Fixed the issue that made Contour Operation  to spit out doubles.
    * Fixed the issue that made Custom cycle to spit out doubles.
    * Fixed some missing stuff and typos in the Iso mill posts processors.
    * Added file associations in the setup program.
    * Remove the automatic new operation when you make a Custom cycle (allows you to do entry/exits w/o issues)
    * Fixed a bug that the I, J, K & R values weren't assigned their correct value in the custom cycle (in post-processor engine)
    * Fixed a forgotten coordinate in the end block of the custom cycle. It shouldn't really matter, but it looked bad graphics-wise. Save files could still display it the wrong way.
    + more
    If you still haven't tried it out yet, give it a shoot. It's free. :)

    The first release is getting closer.

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