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  1. #14
    Quote Originally Posted by Peter Dow View Post
    Thank you for your interest Neale.

    I downloaded Fusion 360 to investigate your drawing but I didn't see any convenient way to get the full variety of trispokedovetile shapes, as is illustrated by the animation on my webpage, where CIRCLE varies from 100% to 150% of HEXAGON.
    Peter - when I first looked at your drawing, I couldn't work out what you meant by circle and hexagon. I think that it was a bit like those optical illusions where you can see two different things depending on how you focus your eyes. Having now drawn it myself, I see it differently and I think I know what those value refer to, although I'm not sure whether HEXAGON refers to length of side of a hexagon or a hexagon's width between opposite faces, or half that value (radius of inscribed circle) - I think the latter. As a result, I think that I have chosen two different measures, although these are equivalent to yours in terms of changing these design proportions. The other point is that I have expressed both parameters as absolute dimensions rather than one dimension and a percentage of that one. However, you can still tweak either or both parameters to give a full range. It's also interesting to change the corner radius parameter as this changes the general appearance quite significantly.

    EDIT - now had a look at the website. I had just been working from the embedded image in your post which was less clear at first sight. I see that HEXAGON refers to the hexagon's circumscribed circle. Make hex_spacing equal to outer_circle_dia in my drawing and you will get the same effect as circle=100% in yours; change hex_spacing for the range of shapes. Adding holes (making them hexagonal?) is clearly trivial in F360 so I shall leave this as an exercise for the reader, as my old maths textbook used to say. Assuming that I have any readers, which seems unlikely for anything as esoteric as this!

    At the end of the day, though, this looked like an interesting vehicle to try out a couple of aspects of Fusion 360 that I had not had an excuse to play with before. I think it shows the power of a modern, parametric, CAD package to do things that were once the province of custom code - and it goes direct to gcode with full control of all cutting parameters as well. I'm a bit of an F360 fan but I don't want to take anything away from the originality of your initial design.
    Last edited by Neale; 11-12-2016 at 10:13 AM.

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