Well, i've re-cammed the first job and will test it tomorrow.

In simulation its much faster, have also discovered how to quickly create the hole locations in Vectric, probably quicker than adding the dog-bones :)

When peck-drilling however, it seems a little unclear. The tool path options show peck depth and retract height so it looks like a full retract every peck? Is there no chip-breaking or partial-retract option?