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11-12-2017 #431
Last edited by Desertboy; 11-12-2017 at 10:40 PM.
http://www.mycncuk.com/threads/10880...60cm-work-area My first CNC build WIP 120cm*80cm
If you didn't buy it from China the company you bought it from did ;)
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12-12-2017 #432
Last edited by Desertboy; 13-12-2017 at 12:40 AM.
http://www.mycncuk.com/threads/10880...60cm-work-area My first CNC build WIP 120cm*80cm
If you didn't buy it from China the company you bought it from did ;)
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14-12-2017 #433
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14-12-2017 #434
The southpark figures are 3d illustrations?? The wood grain looks wrong to be real cuts?
Last edited by Davek0974; 14-12-2017 at 08:17 AM.
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14-12-2017 #435
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The Following User Says Thank You to Chaz For This Useful Post:
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14-12-2017 #436
Chaz is right there Fusion 360 models I then "coloured" using different woods in physical material.
I was playing with different ways of making cad models from bitmaps
The South Park figures were a simple spline trace over a canvas, Obey from They Live (Cracking film) I used Inkscape trace bitmap function to vectorize the image then used the SVG to extrude from.
This is one I did from a photo of a friend this took a fair bit of processing in both gimp and Inkscape before I could get a usable extrusion will need cleaning up before I make it.
Also going to check out image2gcode built into linuxcnc to see what engraving fun I can have ;)http://www.mycncuk.com/threads/10880...60cm-work-area My first CNC build WIP 120cm*80cm
If you didn't buy it from China the company you bought it from did ;)
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The Following User Says Thank You to Desertboy For This Useful Post:
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16-12-2017 #437
Was playing in fusion only took 40 mins but not sure how I'd drive the long axis, I think needs to be R&P but have no idea how to set up a dual pinion anti backlash setup. The other choice 2* 2.7m 2510 ballscrew's with rotating ballnut's as at the length it's going to be a skipping rope if I try and rotate the screw.
Does anyone know how I invert the axis in linuxcnc? Using the beta dual ballscrew on the Y so need to edit the hal or .ini to do it as the wizard doesn't support dual motors.
Alright Fusion buffs when I copy an object how do I break the association so my edits to the new object do not effect the original?Last edited by Desertboy; 16-12-2017 at 03:33 AM.
http://www.mycncuk.com/threads/10880...60cm-work-area My first CNC build WIP 120cm*80cm
If you didn't buy it from China the company you bought it from did ;)
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16-12-2017 #438
Man, do i need to brush up on Fusion, 40 minutes? would have taken me a week :) Thats if i could figure out where to start
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16-12-2017 #439
Are you sure you need dual pinions if using r&p?
I think the more common option is to spring load the pinion against the rack.. have you checked cncrouterparts design with a pivotplate or the mechmate as it uses similar design.
And I agree about your fusion skills! Impressive!
I find solidworks much more intuitive but I have a really old version so I guess fusion tutorials are on that to-do list ;)
Skickat från min SM-G955F via Tapatalk
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16-12-2017 #440Does anyone know how I invert the axis in linuxcnc? Using the beta dual ballscrew on the Y so need to edit the hal or .ini to do it as the wizard doesn't support dual motors.
For twin screws you need Linuxcnc V 2.8 master if you want independent homing. I you want to reverse on of the motors then you can just swap the phases around on the motor.
What version are you using?..Clive
The more you know, The better you know, How little you know
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