Quote Originally Posted by dfox1787 View Post
are you saying to make a 2d model and create tool paths from that? i cant see how it can know the depths i need to face and pocket from a 2d model. I thought i could make my own model within the model and the machine it out in cam.
No, you don't need any models at all!
I'm saying that all you need is two rectangles and one circle drawn at Z = zero and use them to control tool paths.

Quote Originally Posted by dfox1787 View Post
i cant see how it can know the depths i need to face and pocket from a 2d model.
Autocad state that it is possible to 2d pocket from chained contours, that's lines to you and me, not solids, not 2d faces but lines.
One of the options for Bottom Height is Stock top: incremental offset from the Stock Top. so you set your depth as an offset from Z Zero, which is also top of stock, making things easy for yourself rather than trying to make it complicated then trying to make that work!

Here's a link to a relevant page on TFM, give it a read -
http://help.autodesk.com/view/fusion...D-B28D938D146E