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  1. #1
    Quote Originally Posted by Voicecoil View Post
    Did a bit more thinking about this and to get a smooth toolpath the arc centres aren't the same, you need to offset them ever so slightly to get the arc ends to join up and get the best approximation - as Neale pointed out, on a true spiral the radius is continually increasing, hence if you divide the circumference into a small-ish number of sections with the same centre there would be a slight bump in-between sections. In the end for prototyping I took the crude but simple approach, slicing the model to create a number of 2D toolpaths which I outputted together. Wasn't as much work as I thought thanks to the speediness of Generic CADD (actually took less time than I'd spent playing around with the maths of an elegant solution!), and has ended up greatly reducing the machining time as I've been able to include the flutes which I was going to cut into the cone as a separate operation. The 303 stainless cuts nicely on my little machine using blue-nano coated cutters, only running at 800mm/min at the mo but from the noise it feels like it could go a fair bit faster - but I'll leave pushing the limits until the development work is done!
    I was thinking in terms of a series of 2D cuts rather than a true spiral. The maths would be a lot simpler, though I can see the desire for the best surface finish straight off the machine when you're cutting stainless. Not quite as easy to sand afterwards as hardwood!

    Kit
    An optimist says the glass is half full, a pessimist says the glass is half empty, an engineer says you're using the wrong sized glass.

  2. #2
    Quote Originally Posted by Neale View Post
    Not sure why you seem a bit "anti" G1? I know it feels counter-intuitive but having done a fair bit now with F360 I find it often produces lots of g1s where you would expect curves, but the only downside seems to be file size.
    Partly because it's counter intuitive (I like neat stuff!) and partly through prior jerky machining experiences. Also currently I have no way of generating it in CAM, F360 is out for me due to slow rural internet, OS and besides this is a work job. I will however research what UCCNC has in the way of smoothing for future reference.

  3. #3
    m_c's Avatar
    Lives in East Lothian, United Kingdom. Last Activity: 2 Days Ago Forum Superstar, has done so much to help others, they deserve a medal. Has been a member for 9-10 years. Has a total post count of 2,927. Received thanks 361 times, giving thanks to others 8 times.
    I was going to write what Neale has said.

    Pretty much any semi-decent motion controller will now handle multiple G1s, but for optimum finish/speed, you may have to play with the motion planner settings to improve smoothing/blending between the G1s.

    If you want to get an idea of the process behind corner smoothing, this Dynomotion page explains it quite nicely with examples - https://dynomotion.com/Help/KMotionC...oryPlanner.htm
    Most motion/trajectory planners will have similar settings (although maybe not the low pass filter bit near the bottom of that page).
    Avoiding the rubbish customer service from AluminiumWarehouse since July '13.

  4. #4
    I'm watching this thread with interest (obviously not understanding it fully) but if you can sort it out, it would be of great for cone lamps.
    The lengths of lamp are 150mm, 300mm 500mm. I also do standard lamps at 1500mm length but that would be a complete new machine for that project.
    I have played with Fusion 360 but Vetric Aspire gives the best results so far but by modelling.
    Click image for larger version. 

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  5. #5
    Quote Originally Posted by OMLCNC View Post
    I'm watching this thread with interest (obviously not understanding it fully) but if you can sort it out, it would be of great for cone lamps.
    The lengths of lamp are 150mm, 300mm 500mm. I also do standard lamps at 1500mm length but that would be a complete new machine for that project.
    I have played with Fusion 360 but Vetric Aspire gives the best results so far but by modelling.
    Click image for larger version. 

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    Mmmm, how are you machining your cones? From the height of your product I would have thought a horizontal/4th axis approach would work better than the vertical machining I'm doing - mine are only either 24 or 34mm tall. For even the 150mm high version you would need something like a 175mm cutter which is going to be neither particularly rigid or cheap I would guess.

  6. #6
    Quote Originally Posted by Voicecoil View Post
    Mmmm, how are you machining your cones? From the height of your product I would have thought a horizontal/4th axis approach would work better than the vertical machining I'm doing - mine are only either 24 or 34mm tall. For even the 150mm high version you would need something like a 175mm cutter which is going to be neither particularly rigid or cheap I would guess.
    You are quite correct, I am working on a 4th Axis at the moment for my machine.
    What I actually want to achieve is a cone with a slight twist, about half a turn over the length, but with the number of thread starts (flutes) converging to the top (small dia of cone) and fading outto a plane cone.
    Hard to describe, but similar to a piece of cloth being wrung out when wet.

    Probably should start a separate thread for this when I've got the 4th Axis on the machine working and just watch this thread

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