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	17-10-2008 #1Check out how the modularity of 80/20's T-slotted profiles allowed for exact positioning of the attached components. 
 
 Last edited by Lee Roberts; 24-04-2019 at 06:01 AM. Reason: Formatting Lee
 
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	18-10-2008 #2LOL! 
 
 I cannot believe someone went to all that trouble to develop and programme that system just to get 99% accuracy on a console game!
 
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	19-10-2008 #3Do you get the feeling these guys have way too much free time?  Nothing is foolproof......to a sufficiently talented fool! Nothing is foolproof......to a sufficiently talented fool!
 
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	19-10-2008 #4in a word YES! lol Lee
 
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	24-04-2019 #5Impressive effort by these guys - quite a bit of work. I don't know how guitar hero works, but I know how real guitars work and there is a bit too much latency in the system - playing behind the beat quite a bit. Its a shame, because they are almost there, they have a little bit of look-ahead to get the notes right, but the response to plucking is too slow. 
 
 Could be relatively easily sorted using a Kalman filter to keep an internal, regular "beat", with adaptations for any tempo changes within or between songs - you know, like a human does!
 
 Oooops - thread is 11 years old - how's that for timekeeping!Last edited by bluesking; 24-04-2019 at 12:21 AM. 
 
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