Thread: Just joined, hobby level
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02-12-2011 #8
I should add that to read a vector equation primer or two will help.
http://www.gamedev.net/page/resource...a-primer-r1832
You'll be programming vector transformations using matrices in no time at all!
But.... strictly work to rule No 1!
Rule 1. Have fun!
Rule 2. See rule 1.
TomSherline lathe, Chester DB11V lathe, Myford/ Rodney mill, CNC mill Isel/ home made, Sealy Hack Saw, Meddings Pillar drill.
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