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  1. #35
    The high level design logic tree would be a bit of work, but I don't think it would starve creativity. There's always place for macro and micro evolution in solving specific problems. The truth is that real world design and iteration is dirty and organic, it is not by wrote, which kind of backs up your point. The shock for people coming here is that they're going to have to get down and dirty rather than take the well trodden path.
    Last edited by CharlesJenkinson; 17-02-2014 at 07:45 PM.

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